Golden Gate Bridge, Aerial


From September 2013 to February 2014 I did an internship in San Francisco supervised by Aza Raskin. I worked on Data-Vis with D3, created a lot of prototypes from paper to HTML/JS and brought things to life through animation. I'll post the project here, as soon as it goes live.

Life a tactile comic
Life 1
Life 2
Life a tactile comic


In 2013 I created a tactile comic book for blind people and a semi-interactive CSS-Comic on the way. Check out the detailed project page to find out more.

A beautifully simple comic book.
– Wired

See if you can make it to the final blank page without getting weepy.
– Co.Design

We’re just impressed to see comics moving into new and exciting territory.
– It's Nice That

A simple, yet incredibly touching tale.

As an exercise in design for all, Life is invaluable.
– Gizmodo

Life has some definite possibilities for further exploration.

…ein Einstieg in das Wesen einer völlig neuartigen Bildgeschichte, die Blinden und Sehenden gleichermaßen zugänglich ist.
– GEO 09|2013

Streetlight in Copenhagen

A street light in Copenhagen. I once wanted to take hundreds of these images.

» Aaron dead. World wanderers, we have lost a wise elder. Hackers for right, we are one down. Parents all, we have lost a child. Let us weep.«
Sir Tim Berners-Lee pays tribute to Aaron Swartz

Flaneur 1
Flaneur 2
Flaneur 3
Flaneur 5
Flaneur 4

Flaneur App

The Flaneur App is a working prototype build by Christopher Pietsch, Sebastian Sadowski and me. The app helps you to explore a city in a flaneur way. Simply grab your phone, move it like a fishing rope and get a result instantly. You can select between categories like drinks, food and culture. Depending on the direction and the strength of your throw you get suggestions nearer or farer away. A small navigator and the approx. walking time is shown next to the address. Besides that you can see pictures, a rating and read reviews. If you don't like what you fished, throw another time…


A mechanical elliptical machine in Malaga. Seaview included.

»The child takes something apart, breaks it up in order to know it; or it takes an animal apart; cruelly takes of the wings of an butterfly in order to know it, to force it's secret. The cruelty itself is motivated by something deeper: the wish to know the secret of things and of life.«
Erich Fromm, The Art of Loving

Fog left
Fog right

Visiting a breathtaking installation by Olafur Eliasson.

Tag 1
Tag 2
Der Tag

Der Tag

Der Tag means the day. I made the project during my studies. The task was to work on the topic timetravel. I wanted to make a whole day explorable on a single picture, precisely the time from sunrise 7:50am till sunset 4:50pm. I took one picture every minute, that makes a total of 540 images. To process all the images I wrote a little processing script that overlaps all 540 images. I extracted 8 pixel in width and the full hight from each image.

The first image taken on 7:50am covers the segment from the 1. till the 8. pixel. The second, taken on 7:51am the segment from the 9. till 17. Pixel and so on. Due to this technique the composition of the image stays the same and you can directly see the day passing by. The little black stripes in the middle are people and dogs walking on the frozen Channel in Berlin Kreuzberg.

Kunsthalle Graz 1
Kunsthalle Graz 2

Kunsthalle Graz

Before I was investigating a whole day taking pictures, I wanted to see if the idea works out beforehand. Therefore I used images a webcam showing the Kunsthalle Graz produces. The webcam takes two pictures each day. One around noon and one in the evening. On the first picture you can explore the change of the daylight-hours throughout the year with longer daylight in the summer. On the second picture you can clearly see the change of the seasons from frozen water to a tree with green and finally orange leafs.


Loid is a prototyped idea for a webmail client that is reduced to the essential – the mail content. A clear type-based layout and the open view of incoming mails, in contrast to common list views, was an attempt to develop a joyful email experience.

Loid was a study project by Sylvia Kautz, Fabian Frischmann and me.


»There is a difference between using the machine to extend human capabilities, and using it to contract, to eliminate, or replace human functions.«
Lewis Mumford, The Myth of the Machine

An impressive and incredibly detailed overview of the development of mankind.


I took this one 2010 on a ferry with an old Leica dating back to the first half of last century. It was featured on fwaphoto.com too.


A great website with so many amazing essays and papers. If you only have the time to read one paper about Interaction Design, I'd recommend Magic Ink. Or a A brief rant on the future of Interaction Design. The presentation Inventing on Principle is amazing too.


»I would go so far as to say that practice is philosophy, for practice itself encompasses philosophy, and philosophy without practice is shallow indeed. A lengthy description of a glass of water is no substitute for the experience of drinking a glass of water; so it is with art.«
Ivan Brunetti, Cartooning: Philosophy and Practice

A nice little book on comics.

Cycling 2
Cycling 3

Thank you for cycling

Berlin needs more cyclers that's why David Ikuye, Hannes Nützmann and me went out and attached 150 hand folded origami hearts to random bicycles. On the front was written Thank you for cycling. On the back you could see a URL where the gifted person could get more information about the project.

»When you are solving a difficult problem re-ask the problem so that your solution helps you learn faster. Find a faster way to fail, recover, and try again.«
Aza Raskin, You Are Solving The Wrong Problem

Not the only magnificent article on his blog. If you're not into reading, there's a wonderful talk on feedback loops by the same guy.

A daytrip to Møns Klint. It's a long way up and down the stairs but worth it!

Møns Klint

»Art, as I see it, is any human activity which doesn’t grow out of either of our species’ two basic instincts: survival and reproduction.«
Scott McCloud, Understanding Comics

It's not only a comic about comics but so much more than that.



After finishing a former 16mm film project a friend of mine and I were invited by coulisse to follow them to their photoshooting for the yearly catalogue in Ibiza. With this film we give an insight to these days.

We followed the whole shooting process and were experimenting with coulisses window decoration. The whole film was shot analog with a Bolex H16.

»Zu viele Mittel für zu wenig Zweck.«
Peter Sloterdijk, Zeilen und Tage: Notizen 2008-2011


»Man lives today as much in the environment of the machine as the machine lives in the environment of man. It may be belabouring the obvious to say that there are more man-made objects in the landscape than landscape itself.«
Victor Papanek, Design for the Real World

The must read, when it comes to design.


Knockbox 1
Knockbox 4
Knockbox 3
Knockbox 2


The Knockbox was a little experiment a friend and I made. We used an Arduino board, parts of a bell, a piezo and a wooden box. Actually we made two. Each of us had one. The piezo recognized when you tapped on it, via network the tap was transferred to the other box, which reproduced the sound and vice versa. You could even send rhythm!


In this house Goethe was born.

»Wer schreibt, denkt an einen Leser. So wie der Maler, wenn er malt, an einen Betrachter denkt: Kaum hat er einen Pinselstrich angebracht, tritt er ein paar Schritte zurück und prüft die Wirkung; d. h., er betrachtet das Bild mit den Augen dessen, der es künftig betrachten soll.«
Umberto Eco, Nachschrift zum Namen der Rose.


Klangbild 1


Klangbild translates to Soundimage. The task for this study project was to take an audiofile and visualize it. I always liked the visual appearance of sonograms so I tried to reproduce the visual style without using a computer. I therefore connected a lightbulb to a modified guitar amplifier. I guided the audio into the guitaramp and the guitaramp controlled the brightness of the lightbulb. Then I was taking a long exposure picture from a fixed position and moved a box in which the light bulb was parallel to the camera. Beforehand I equipped the box with little holes to let the light of the lightbulb shine through. Finally I inverted the picture.

klangbild 2

Which Will

This was a quick test of the amp-lightbulb combination. I gradually moved the camera with a fixed focus closer to the light bulb. Accompanied by Nick Drakes Which Will

»Das Privatauto - bei Vernachlässigung der öffentlichen Transportmittel zerpflügt die Städte nicht weniger wirksam als der Bombenkrieg und schafft die Entfernungen erst, die ohne es nicht mehr zu überbrücken sind.«
Wolfgang Fritz Haug, Kritik der Warenästhetik

Book 4
Book 1
Book 2


During your design-studies you make many books. Here's just one of it. In 2011 I wrote a small essay about Windows Phone 7 as well, unfortunately in german. You can download it here.

Book 3



Back in the day there was hanging a red lantern on the last wagon of a train to mark the end. Well, this is a black one but in this case, it serves the same purpose.